The Wizards Tower for Vue 5 and Higher - (C) Dark_Anvil -------------------- DESCRIPTION OF MODEL -------------------- The Wizards Tower from the Dark Anvil World. ----------------------------- COPYRIGHT/OWNERSHIP STATEMENT ----------------------------- All of this product's content was created by Dark_Anvil. ------------------- SYSTEM REQUIREMENTS ------------------- PC ONLY. - Vue 5 and above. -------------------- INSTALLING THE FILES -------------------- 1. Unzip the entire contents of this zipfile USING PATHS to any folder of your choice. ...Wizards_Tower\VOB\ Wizards_tower.vob ...Wizards_Tower\3000_textures\ gora_w_tower.jpg gora_w_tower_bamp.jpg w_tower.jpg w_tower_bamp.jpg w_tower_bampblur.jpg ...Wizards_Tower\textures\1024_Textures\ gora_w_tower.jpg gora_w_tower_bamp.jpg w_tower.jpg w_tower_bamp.jpg w_tower_bampblur.jpg ...Wizards_Tower\textures\512_Textures\ gora_w_tower.jpg gora_w_tower_bamp.jpg w_tower.jpg w_tower_bamp.jpg w_tower_bampblur.jpg 2. Each of the folders containing textures are the same maps, but at different sizes. Choose a set of maps that is best suited for your scene and copy (or move) these to the same folder as the VOB file. 3000_textures contains maps at 3000x3000 pixels. These maps are designed for good quality close-upshots. 1024_textures contains maps at 1024x1024 pixels. These maps are designed for scenes where the Tower detail needs to be seen at a reasonable level of quality. Use these files if you are experiencing memory problems 512_textures contains maps at 512x512 pixels. Use these for where the tower will be a small object in the distance. 3. In Vue click on File -> Import Object, now navigate to the folder "...\Wizards Tower\". and load "Wizards_tower.vob". Useage Notes: If you place the textures in another folder then vue may not find them. You will be prompted to look for the first texture. Navigate to that texture where you placed it. Vue should then find all the other textures automatically. In the scene material browser (middle tab of bottom right window) double click 'lambert5SG' to open in the material editor. Replace with the material that you are using on your terrains surface. The extra file 'w_tower_bampblur.jpg' was used in the creation of the vue5 vob file. Vue can sometimes be quite viscious with bump files, and a slight blur helps to create a better look. Do try both and see what you think. Do experiment with the bump settings to get the effect you like. -------------------------- OTHER FILES IN THIS PACKAGE -------------------------- ...\Runtime\ License.txt - Please take some some time to read the licensing terms. readme.txt - this file. -------------------------- ADDITIONAL LICENCING TERMS -------------------------- This model is created and supplied by MDM Ltd. MDM manufacture physical cast and painted versions of buildings and animals, therefore the use of this file to create PHYSICAL MODEL products for sale is prohibited, either by moulding, card construction or producing scale plans for modellers to use. ------- CREDITS ------- The main Dark Anvil team are; Joe Bailey - Original concepts, 2d sketch artist, clay sculptor (for the physical models) Vadim Yudaev - 3d modeller and texture artist Neil Williams - 3d modeller, engineer, scale model specialist Graeme McMillan - Supposedly in charge, but just in awe of everyone else. Vanishingpoint.biz - poser file conversion. ----- ABOUT ----- Dark Anvil models are created by MDM Ltd. MDM is a specialist in the design and production of hand painted scale model buildings for the hobby trade. Visit our Renderosity store to see some of the latest models for the Dark Anvil world. Merchant dark_anvil Do mention 'Dark Anvil' in any gallery posting so we can view your efforts. Thanks for buying our product. Graeme McMillan MDM Limited -------------- NEED SUPPORT ? -------------- Visit : http://www.darkanvil.net Email: graeme@mdmltd.co.uk