Coalville Corner Drugstore Copyright © 2006 by Ron Paludan (3DCritter) All of this product's content was created by Ron Paludan (3dCritter) ------------------------------------ CONTACT DETAILS ------------------------------------ Author: Ron Paludan (3dCritter) Email: 3dcritter@gmail.com WWW: 3dcritter.com ------------------------------------ DESCRIPTION AND CONTENTS ------------------------------------ This package contains one corner drugstore model for Poser 4/PP/5/6. This model includes exterior and interior. ------------------------------------ NEEDED FILES LIST ------------------------------------ Poser 4/PP/5/6 ------------------------------------ INSTALLATION INSTRUCTIONS ------------------------------------ To install to Poser 4/PP/5/6, open the zip file, click Extract, point the "Extract to" path to your Poser folder and make sure that the "Use folder names" checkbox is checked. Click the Extract button to unzip the files. The files should be unzipped to the correct folder locations (indicated above). Alternately, you can open the zip file select each file and drag and drop them to their desired locations: .pp2 and .rsr: "Runtime\libraries\props\Buildings" 3dc_asphalt.jpg, 3dc_sidewalk.jpg and greenboards_tex.jpg: "Runtime\Textures\3dCritter" The remaining .jpg and .tif texture files: "Runtime\textures\3dCritter\Coalville4" .obj files: "Runtime\Geometries\3dCritter" The prop .pp2 and .rsr files can be placed in any prop folder. After installation, the Coalville Drugstore can be found in the Props/Drugstore folder. The building without furniture and fixtures can be placed in the scene by selecting "Drugstore". To include furniture and fixtures, select "Drugstore+Fixtures". ------------------------------------ EXACT ZIP FILE CONTENTS (FILES AND FOLDERS) ------------------------------------ Runtime\Coalville Corner Drugstore docs\license.txt Runtime\Coalville Corner Drugstore docs\!README-Coalville4.txt Runtime\Geometries\3dCritter\3dc_Asphalt.obj Runtime\Geometries\3dCritter\3dc_DirtLot.obj Runtime\Geometries\3dCritter\3dc_Fence1.obj Runtime\Geometries\3dCritter\3dc_Fence2.obj Runtime\Geometries\3dCritter\3dc_Sidewalk.obj Runtime\Geometries\3dCritter\Asphalt.obj Runtime\Geometries\3dCritter\bottles.obj Runtime\Geometries\3dCritter\chair.obj Runtime\Geometries\3dCritter\CoalvilleDrug.obj Runtime\Geometries\3dCritter\cups.obj Runtime\Geometries\3dCritter\cv4_pharmdesk.obj Runtime\Geometries\3dCritter\displayfront.obj Runtime\Geometries\3dCritter\displayside.obj Runtime\Geometries\3dCritter\DrugBackDoor.obj Runtime\Geometries\3dCritter\DrugFrontDoor.obj Runtime\Geometries\3dCritter\DrugStairsDoor.obj Runtime\Geometries\3dCritter\fanblades.obj Runtime\Geometries\3dCritter\fanmotor.obj Runtime\Geometries\3dCritter\Fence1.obj Runtime\Geometries\3dCritter\Fence2.obj Runtime\Geometries\3dCritter\GarbageCan.obj Runtime\Geometries\3dCritter\GarbageLid.obj Runtime\Geometries\3dCritter\glass_empty.obj Runtime\Geometries\3dCritter\glass_full.obj Runtime\Geometries\3dCritter\GlassCase.obj Runtime\Geometries\3dCritter\glasses.obj Runtime\Geometries\3dCritter\icecreamcounter.obj Runtime\Geometries\3dCritter\light_fixture.obj Runtime\Geometries\3dCritter\Packages1.obj Runtime\Geometries\3dCritter\Packages2.obj Runtime\Geometries\3dCritter\Sidewalk.obj Runtime\Geometries\3dCritter\StoreShelves.obj Runtime\Geometries\3dCritter\table.obj Runtime\Libraries\Props\Drugstore\3dc_Asphalt.pp2 Runtime\Libraries\Props\Drugstore\3dc_Asphalt.rsr Runtime\Libraries\Props\Drugstore\3dc_Dirt Lot.pp2 Runtime\Libraries\Props\Drugstore\3dc_Dirt Lot.rsr Runtime\Libraries\Props\Drugstore\3dc_Fence1.pp2 Runtime\Libraries\Props\Drugstore\3dc_Fence1.rsr Runtime\Libraries\Props\Drugstore\3dc_Fence2.pp2 Runtime\Libraries\Props\Drugstore\3dc_Fence2.rsr Runtime\Libraries\Props\Drugstore\3dc_Sidewalk.pp2 Runtime\Libraries\Props\Drugstore\3DC_Sidewalk.rsr Runtime\Libraries\Props\Drugstore\Bottles.pp2 Runtime\Libraries\Props\Drugstore\Bottles.rsr Runtime\Libraries\Props\Drugstore\Ceiling Fan.pp2 Runtime\Libraries\Props\Drugstore\Ceiling Fan.rsr Runtime\Libraries\Props\Drugstore\Chair.pp2 Runtime\Libraries\Props\Drugstore\Chair.rsr Runtime\Libraries\Props\Drugstore\Cups.pp2 Runtime\Libraries\Props\Drugstore\Cups.rsr Runtime\Libraries\Props\Drugstore\Display Front.pp2 Runtime\Libraries\Props\Drugstore\Display Front.rsr Runtime\Libraries\Props\Drugstore\Display Side.pp2 Runtime\Libraries\Props\Drugstore\Display Side.rsr Runtime\Libraries\Props\Drugstore\Drugstore.pp2 Runtime\Libraries\Props\Drugstore\Drugstore.rsr Runtime\Libraries\Props\Drugstore\Drugstore+Fixtures.pp2 Runtime\Libraries\Props\Drugstore\Drugstore+Fixtures.rsr Runtime\Libraries\Props\Drugstore\Garbage Can.pp2 Runtime\Libraries\Props\Drugstore\Garbage Can.rsr Runtime\Libraries\Props\Drugstore\Glass Case.pp2 Runtime\Libraries\Props\Drugstore\Glass Case.rsr Runtime\Libraries\Props\Drugstore\Glass full.pp2 Runtime\Libraries\Props\Drugstore\Glass full.rsr Runtime\Libraries\Props\Drugstore\Glass.pp2 Runtime\Libraries\Props\Drugstore\Glass.rsr Runtime\Libraries\Props\Drugstore\Glasses.pp2 Runtime\Libraries\Props\Drugstore\Glasses.rsr Runtime\Libraries\Props\Drugstore\Ice Cream Bar.pp2 Runtime\Libraries\Props\Drugstore\Ice Cream Bar.rsr Runtime\Libraries\Props\Drugstore\Light Fixture.pp2 Runtime\Libraries\Props\Drugstore\Light Fixture.rsr Runtime\Libraries\Props\Drugstore\Packages 1.pp2 Runtime\Libraries\Props\Drugstore\Packages 1.rsr Runtime\Libraries\Props\Drugstore\Packages 2.pp2 Runtime\Libraries\Props\Drugstore\Packages 2.rsr Runtime\Libraries\Props\Drugstore\Pharmacy Desk.pp2 Runtime\Libraries\Props\Drugstore\Pharmacy Desk.rsr Runtime\Libraries\Props\Drugstore\Store Shelves.pp2 Runtime\Libraries\Props\Drugstore\Store Shelves.rsr Runtime\Libraries\Props\Drugstore\Table.pp2 Runtime\Libraries\Props\Drugstore\Table.rsr Runtime\Textures\3dCritter\3dc_asphalt.jpg Runtime\Textures\3dCritter\3dc_sidewalk.jpg Runtime\Textures\3dCritter\Coalville4\3dc_chair_msk.tif Runtime\Textures\3dCritter\Coalville4\3dc_cv4_1896.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_ceiling.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_concrete.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_door.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_exterior.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_floor1.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_floor2.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_glass.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_handle.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_HWood.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_icpanels.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_interior.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_knob.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_lintel.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_marble.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_metal.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_pack1.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_pack2.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_roof.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_shelf.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_sign1.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_sign2.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_sign3.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_trim.jpg Runtime\Textures\3dCritter\Coalville4\3dc_cv4_VWood.jpg Runtime\Textures\3dCritter\Coalville4\3dc_fan_housing.jpg Runtime\Textures\3dCritter\greenboards_tex.jpg ------------------------------------ USEAGE TIPS ------------------------------------ This prop is based on a corner drugstore building in Coalville, Utah and is suitable for many eras in small town or urban settings. The building is not currently in use and is boarded up. The model is not as long as the actual building - it has been compressed to simplify it and fit Poser scenes a bit better. The package includes additional props: - Asphalt surface prop for street or parking lot - Sidewalk prop - Wood fence props - Garbage can prop - Store fixtures including shelves, glass display cases, ice cream counter, tables and chairs, Pharmacy counter, glasses, cups, bottles, merchandise packages, ceiling fans and light fixtures. These can be loaded seperately or by selecting the Drustore+Fixtures prop. - All exterior doors are posable by selecting them and adjusting the "Open" dial Tips for interior renders: You can set the exterior walls (Front, Back, Sides) to transparent. Also, placement of objects and cameras are easier if Tracking is set to "Full". ------------------------------------ USEAGE RESTRICTIONS ------------------------------------ You are completely free to use these figures in any commercial or non-commercial render, image, or animation. You may NOT sell or give away any files found in this zip package without express permission. You are free (and encouraged) to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. Disclaimer: The enclosed model(s) and texture(s) are offered "as-is." The copyright holder assumes no liability for damage or harm from the use of these files. Poser is a registered trademark of e-frontier Inc.